LOST BUILDS · Unreleased Game Archive

RE:BOING

Animated preview of RE:BOING

Build ID
LB-RE-BOING
Status
archived
Genre
Demoscene / PC Intro
Target
1996 PC
Runtime
Web / Canvas / Web Audio
Year
2026
Version
1.0.1
Project type
Local build
Source
Not released

Description

One red-and-white ball, five scenes, sixty-four seconds. It starts on a checkerboard, picks up a few lighting tricks, finds itself on the wrong end of a table-tennis paddle and drops into a drinking glass. The final bounce takes it through a beige CRT showing the opening scene. Back where it started.

Archive notes

According to the bundled README, RE:BOING was the work of Second Sector, a three-person demogroup from Riga, Latvia. It was shown at Riga Raster Night ’96, a small local demoscene gathering, and circulated quietly among friends and fellow demo enthusiasts. The group reportedly worked with a Pentium, an ordinary SVGA card and no 3D accelerator. Lighting, reflections, water and the final screen-within-a-screen were all devoted to the same bouncing ball. The preserved browser edition uses a 256-colour software renderer, with 320×240 as its default resolution and optional 256×192 and 512×384 modes. The soundtrack is synthesized entirely in real time. The demo and its documentation are in English.

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