LOST BUILDS · Unreleased Game Archive

C.R.A.D.L.E.

Animated preview of C.R.A.D.L.E.

Build ID
LB-CRADLE
Status
playable
Genre
Strategy / Settlement Sim
Target
Mid-1990s PC
Runtime
Web / Canvas
Year
2026
Version
0.1.0
Project type
Local build
Source
Not released

Description

Civil Reconstruction And Development Logistics Engine: a post-apocalyptic settlement economy sim in the spirit of SimPark, drawn like Warcraft II and Command & Conquer. One school bus, six survivors and a crate of two-headed gekk eggs. Dig the old world out of the dirt, restore its ruins, scout the fog of war and build the CRADLE Beacon to broadcast to the wastes.

Archive notes

The rival of A.C.R.E.: it arrived three days later with the same world and the same goal, from the year 23 after the Flash to the gekks and the final broadcast. Where A.C.R.E. is one HTML file with its own soundtrack, C.R.A.D.L.E. splits into a page, a stylesheet and one game script, adds fog of war, scouting, a day/night cycle and a lose condition, and runs silent. All pixel art is generated in code at startup.

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