Rust Highway

- Build ID
- LB-RUST-HIGHWAY
- Status
- playable
- Genre
- Racing / Vehicular Combat
- Target
- 16-bit Arcade
- Runtime
- Web / Canvas / Web Audio
- Year
- 2026
- Project type
- Local build
- Source
- Not released
Description
Twenty years after the Sixty-Minute War, fuel is the only currency and the last road across the continent belongs to whoever survives The Run. Pick one of four wastelands and one of four machines, then race five raiders down a road built anew every time. Ram them, wreck them, dodge oil, ice and tornadoes, or just try to stay on the road.
Archive notes
A pseudo-3D road racer in the manner of OutRun and Road Rash: curves, hills, banded asphalt and parallax skies at 480 pixels on the longest side. The four locations are the Radioactive Wastes, Nuclear Winter, the Abandoned Midwest and the Flooded Coast, each with its own scenery, hazards, weather and music; the cars are the Highwayman, the Highway Interceptor, the Red Cadillac and the armoured Wasteland Hauler, whose mass sends lighter rivals flying. The soundtrack is synthesized live in a gloomy 16-bit style. The playable game is one self-contained index.html of about 2 MB with every sprite atlas inside, and the folder also keeps the original sprite sheets, backgrounds and concept mock-ups. Best times are kept per car and location.