THE YEAR IS 2187 ★ THE DIRECTORATE HOLDS THE FRONTIER WITH MACHINES ★ FOUR OCCUPIED WORLDS ★ DESTROY THE RADAR NETWORK, CUT THE POWER, LEVEL THE FACTORIES ★ NO MEDALS. NO REINFORCEMENTS. NO RESCUE. ★ IF YOU SURVIVE, YOU GET PAID ★
FLIGHT DISPLAY
MOVE
FIRE
TELEMETRY
STATUS : STANDBY
HIGH SCORE
0
Best viewed at 800×600 in 256 colours. Sound on.
SETTINGS
PILOT MANUAL
The year is 2187. The Directorate holds the frontier colonies with machines: factories that build tanks, walkers and gunships around the clock, radar that watches every horizon, power plants that keep the grid alive.
You are Rourke Vance, smuggler, gunrunner and part-time pirate. Four occupied worlds, one gunship. Level every installation on a world and whatever is still moving shuts down with it.
RADAR
While any radar stands, every robot knows where you are and shoots straighter.
POWER PLANT
Repairs robots and keeps factories at full speed. Blows up hard.
FACTORY
Builds tanks, walkers, Wasps and Ravens for as long as it stands.
FLAK TURRET
Fills the sky with shrapnel when you fly low.
GREEN CRATE
Dropped by wrecks: hull repair or ammo.
W / S
thrust forward / back
A / D
strafe left / right
R / F
climb / descend
ARROWS
turn and pitch
Q / E
roll (let go and the ship levels out)
MOUSE
click the view to capture; move to steer, left button fires, right button or wheel switches weapon, Esc releases
SPACE
fire (also Ctrl, J)
X / TAB
switch weapon (or 1-3)
P / ESC
pause · N music · Enter continues
TOUCH
left pad moves and strafes (slide for diagonals), centre buttons climb, descend and switch weapon, right stick steers. Start a touch on the red FIRE button to shoot while you steer.